Servus Leute.
Ich habe die Verwahrungstelle drauf gemacht auf meinen Server drauf gespielt. Dann hab ich diese entfernt und seitdem geht es nicht mehr
Leider habe ich keinen Fehler im RPT...
Die Dateien die damit zusammen hängen sind auch richtig..
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Code
/*
File: fn_storeVehicle.sqf
Author: Bryan "Tonic" Boardwine
Description:
Stores the vehicle in the garage.
*/
private["_nearVehicles","_vehicle"];
if(vehicle player != player) then
{
_vehicle = vehicle player;
}
else
{
_nearVehicles = nearestObjects[getPos (_this select 0),["Car","Air","Ship"],30]; //Fetch vehicles within 30m.
if(count _nearVehicles > 0) then
{
{
if(!isNil "_vehicle") exitWith {}; //Kill the loop.
_vehData = _x getVariable["vehicle_info_owners",[]];
if(count _vehData > 0) then
{
_vehOwner = (_vehData select 0) select 0;
if((getPlayerUID player) == _vehOwner) exitWith
{
_vehicle = _x;
};
};
} foreach _nearVehicles;
};
};
if(isNil "_vehicle") exitWith {hint localize "STR_Garage_NoNPC"};
if(isNull _vehicle) exitWith {};
[[_vehicle,false,(_this select 1)],"TON_fnc_vehicleStore",false,false] spawn RyL_fnc_MP;
hint localize "STR_Garage_Store_Server";
RyL_garage_store = true;
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Code
/*
File: fn_insertVehicle.sqf
Author: Bryan "Tonic" Boardwine
Description:
Inserts the vehicle into the database
*/
private["_uid","_side","_type","_className","_color","_plate","_query","_sql"];
_uid = [_this,0,"",[""]] call BIS_fnc_param;
_side = [_this,1,"",[""]] call BIS_fnc_param;
_type = [_this,2,"",[""]] call BIS_fnc_param;
_className = [_this,3,"",[""]] call BIS_fnc_param;
_color = [_this,4,-1,[0]] call BIS_fnc_param;
_plate = [_this,5,-1,[0]] call BIS_fnc_param;
//Stop bad data being passed.
if(_uid == "" OR _side == "" OR _type == "" OR _className == "" OR _color == -1 OR _plate == -1) exitWith {};
_query = format["INSERT INTO vehicles (side, classname, type, pid, alive, active, inventory, color, plate) VALUES ('%1', '%2', '%3', '%4', '1','1','""[]""', '%5', '%6')",_side,_className,_type,_uid,_color,_plate];
waitUntil {sleep (random 0.3); !DB_Async_Active};
[_query,1] call DB_fnc_asyncCall;
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ich hoffe ihr könnt mir helfen hail