Hallo,
also ich habe jetzt einen Sound, und das ganze eingefügt.
Ich benutze 5.0 aber ich kann wenn ich auf Abort gehe dann keine Buttons mehr drücken aber die Musik startet.
Code
canUseControls = {
if (playerSide isEqualTo west) exitWith {true};
if ((player getVariable ["restrained",false]) || (player getVariable ["Escorting",false]) || (player getVariable ["transporting",false]) || (life_is_arrested) || (life_istazed) || (life_isknocked)) then {false} else {true};
};
for "_i" from 0 to 1 step 0 do {
waitUntil {!isNull (findDisplay 49)};
_abortButton = CONTROL(49,104);
_abortButton buttonSetAction "[] call SOCK_fnc_updateRequest; [player] remoteExec [""TON_fnc_cleanupRequest"",2];";
_abortButton ctrlSetEventHandler ["ButtonClick","[] spawn life_fnc_loggedOut; (findDisplay 49) closeDisplay 2; true"];
_respawnButton = CONTROL(49,1010);
_fieldManual = CONTROL(49,122);
private _saveButton = CONTROL(49,103);
_saveButton ctrlSetText "";
//Extras
if (LIFE_SETTINGS(getNumber,"escapeMenu_displayExtras") isEqualTo 1) then {
private _topButton = CONTROL(49,2);
_topButton ctrlEnable false;
_topButton ctrlSetText format ["%1",LIFE_SETTINGS(getText,"escapeMenu_displayText")];
_saveButton ctrlEnable false;
_saveButton ctrlSetText format ["LastSurvivor.NET"];
};
//Block off our buttons first.
_abortButton ctrlEnable false;
_respawnButton ctrlEnable false;
_fieldManual ctrlEnable false; //Never re-enable, blocks an old script executor.
_fieldManual ctrlShow false;
_usebleCtrl = call _canUseControls;
_usebleCtrl spawn _es
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