Hallo Gemeinde,
Ich habe einen Exile Server am Laufen x64 bit Dazu die Passende extDB3 die auch funktioniert. Allerdings funktioniert das XM8 nicht bzw nicht richtig es fehlt die Settings Taste auf Seite 2 Wo man sich für andere Spieler Sichtbar machen kann zum einladen. Jetzt habe ich gestern in der Config gesehen das unten die Zeilen für das XM8 fehlen.
Xm8 Settings
Code
class CfgVirtualGarage
{
/*
Enable or disable virtual garage on the server
Options:
0: Disable virtual garage
1: Enable virtual garage
*/
enableVirtualGarage = 1;
/*
Enables or disables the ability to access virtual garage while in combat
Options:
0: Players cannot access virtual garage while they are in combat
1: Players can access virtual garage when they are in combat
*/
canAccessGarageInCombat = 0;
/*
When enabled, this will dump any items and money from the vehicle onto the ground where the car was.
Options:
0: Do not clear inventory and money
1: Clear inventory and money
*/
clearInventoryOnStore = 1;
/*
The maximum number of vehicles that can be stored in the VG for that territory.
Use -1 to disable the ability to store vehicles at that level.
Make sure to have the same number of levels here as you do in CfgTerritories!
*/
numberOfVehicles[] =
{
-1, // Level 1
5, // Level 2
8, // Level 3
11, // Level 4
13, // Level 5
15, // Level 6
18, // Level 7
21, // Level 8
25, // Level 9
28 // Level 10
};
/*
The allowed types of vehicles that can be stored in the garage
Available Types: "Car", "Tank", "Plane", "Air", "Ship", "Submarine"
*/
allowedVehicleTypes[] = {"Car","Tank","Plane","Air","Ship","Submarine"};
};
class CfgXM8
{
class settings
{
controlID = 4070;
appID = "App01";
title = "Settings";
};
class healthScanner
{
controlID = 4120;
appID = "App02";
title = "Health Scanner";
};
class slothMachine
{
controlID = 4140;
appID = "App03";
title = "Sloth Machine";
};
};
/*
XM8 Extra apps, the Exile way of doing it
Here is an example app layout:
class XM8_App01_Button: RscExileXM8AppButton1x1
{
textureNoShortcut = ""; // Path to picture. This can be via mission file or client side PBO
text = ""; // The name of the app to be display on the button
onButtonClick = ""; // The code to fire when the app is clicked
resource = ""; // The name of the resource to load for the app, leave as an empty string if you just want to run code without a GUI, like BOOM or spawning a bike
};
*/
class XM8_App01_Button: RscExileXM8AppButton1x1
{
textureNoShortcut = "\exile_assets\texture\ui\xm8_app_settings_ca.paa";
text = "Settings";
onButtonClick = "['settings', 0] call ExileClient_gui_xm8_slide";
resource = "XM8SlideSettings";
};
class XM8_App02_Button: RscExileXM8AppButton1x1
{
textureNoShortcut = "\exile_assets\texture\ui\xm8_app_health_scanner_ca.paa";
text = "Health Scanner";
onButtonClick = "['healthScanner', 0] call ExileClient_gui_xm8_slide";
resource = "XM8SlideHealthScanner";
};
class XM8_App03_Button: RscExileXM8AppButton1x1
{
textureNoShortcut = "\exile_assets\texture\ui\xm8_app_slothMachine_ca.paa";
text = "Sloth Machine";
onButtonClick = "['slothMachine', 0] call ExileClient_gui_xm8_slide";
resource = "XM8SlideSlothMachine";
};
class XM8_App04_Button: RscExileXM8AppButton1x1
{
textureNoShortcut = "\exile_assets\texture\ui\xm8_app_boom_ca.paa";
text = "BOOM!";
onButtonClick = "call ExileClient_system_breaching_detonate";
resource = "";
};
class XM8_App05_Button: RscExileXM8AppButton1x1
{
textureNoShortcut = "";
text = "";
onButtonClick = "";
resource = "";
};
class XM8_App06_Button: RscExileXM8AppButton1x1
{
textureNoShortcut = "";
text = "";
onButtonClick = "";
resource = "";
};
class XM8_App07_Button: RscExileXM8AppButton1x1
{
textureNoShortcut = "";
text = "";
onButtonClick = "";
resource = "";
};
class XM8_App08_Button: RscExileXM8AppButton1x1
{
textureNoShortcut = "";
text = "";
onButtonClick = "";
resource = "";
};
class XM8_App09_Button: RscExileXM8AppButton1x1
{
textureNoShortcut = "";
text = "";
onButtonClick = "";
resource = "";
};
class XM8_App10_Button: RscExileXM8AppButton1x1
{
textureNoShortcut = "";
text = "";
onButtonClick = "";
resource = "";
};
class XM8_App11_Button: RscExileXM8AppButton1x1
{
textureNoShortcut = "";
text = "";
onButtonClick = "";
resource = "";
};
class XM8_App12_Button: RscExileXM8AppButton1x1
{
textureNoShortcut = "";
text = "";
onButtonClick = "";
resource = "";
};
class XM8_App13_Button: RscExileXM8AppButton1x1
{
textureNoShortcut = "";
text = "";
onButtonClick = "";
resource = "";
};
class XM8_App14_Button: RscExileXM8AppButton1x1
{
textureNoShortcut = "";
text = "";
onButtonClick = "";
resource = "";
};
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// BELOW IS WHERE ALL THE XM8 APP RESOURCES CAN GO
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
class XM8SlideSettings: RscExileXM8Slide
{
idc = 4070;
class Controls
{
class GoBackButton: RscExileXM8ButtonMenu
{
idc = 4071;
text = "GO BACK";
x = (30 - 3) * (0.025);
y = (19 - 2) * (0.04);
w = 6 * (0.025);
h = 1 * (0.04);
onButtonClick = "['extraApps', 1] call ExileClient_gui_xm8_slide";
};
class 8GDropDown: RscExileXM8Combo
{
idc = 4072;
x = (5 - 3) * (0.025);
y = (5 - 2) * (0.04);
w = 7 * (0.025);
h = 1 * (0.04);
onLBSelChanged = "_this call ExileClient_gui_xm8_slide_settings_event_on8GSelectionChanged";
};
class 8GLabel: RscExileXM8Text
{
idc = -1;
text = "Show my device in global 8G network.";
x = (13 - 3) * (0.025);
y = (5 - 2) * (0.04);
w = 22 * (0.025);
h = 1 * (0.04);
shadow = 0;
};
class SoundDropDown: RscExileXM8Combo
{
idc = 4075;
x = (5 - 3) * (0.025);
y = (7 - 2) * (0.04);
w = 7 * (0.025);
h = 1 * (0.04);
onLBSelChanged = "_this call ExileClient_gui_xm8_slide_settings_event_onSoundSelectionChanged";
};
class SoundLabel: RscExileXM8Text
{
idc = -1;
text = "Play a beep sound on notifications.";
x = (13 - 3) * (0.025);
y = (7 - 2) * (0.04);
w = 22 * (0.025);
h = 1 * (0.04);
shadow = 0;
};
class PartyEspDropDown: RscExileXM8Combo
{
idc = 4076;
x = (5 - 3) * (0.025);
y = (9 - 2) * (0.04);
w = 7 * (0.025);
h = 1 * (0.04);
onLBSelChanged = "_this call ExileClient_gui_xm8_slide_settings_event_onPartyEspSelectionChanged";
};
class PartyEspLabel: RscExileXM8Text
{
idc = -1;
text = "Color of 3D party icons and name tags.";
x = (13 - 3) * (0.025);
y = (9 - 2) * (0.04);
w = 22 * (0.025);
h = 1 * (0.04);
shadow = 0;
};
class PartyEspSlider: RscExileXM8XSliderH
{
idc = 4078;
x = (5 - 3) * (0.025);
y = (11 - 2) * (0.04);
w = 7 * (0.025);
h = 1 * (0.04);
onSliderPosChanged = "_this call ExileClient_gui_xm8_slide_settings_event_onPartyEspSliderChanged";
};
class PartyEspSliderLabel: RscExileXM8Text
{
idc = -1;
text = "Opacity of 3D party icons and name tags.";
x = (13 - 3) * (0.025);
y = (11 - 2) * (0.04);
w = 22 * (0.025);
h = 1 * (0.04);
shadow = 0;
};
class PartyMarkerSlider: RscExileXM8XSliderH
{
idc = 4079;
x = (5 - 3) * (0.025);
y = (13 - 2) * (0.04);
w = 7 * (0.025);
h = 1 * (0.04);
onSliderPosChanged = "_this call ExileClient_gui_xm8_slide_settings_event_onPartyMarkerSliderChanged";
};
class PartyMarkerSliderLabel: RscExileXM8Text
{
idc = -1;
text = "Opacity of 3D party markers.";
x = (13 - 3) * (0.025);
y = (13 - 2) * (0.04);
w = 22 * (0.025);
h = 1 * (0.04);
shadow = 0;
};
class StreamModeDropDown: RscExileXM8Combo
{
idc = 4077;
x = (5 - 3) * (0.025);
y = (15 - 2) * (0.04);
w = 7 * (0.025);
h = 1 * (0.04);
onLBSelChanged = "_this call ExileClient_gui_xm8_slide_settings_event_onStreamModeSelectionChanged";
};
class StreamModeLabel: RscExileXM8Text
{
idc = -1;
text = "Masquerade PIN codes. Perfect for streamers.";
x = (13 - 3) * (0.025);
y = (15 - 2) * (0.04);
w = 22 * (0.025);
h = 1 * (0.04);
shadow = 0;
};
};
};
class XM8SlideHealthScanner: RscExileXM8Slide
{
idc = 4120;
class Controls
{
class GoBackButton: RscExileXM8ButtonMenu
{
idc = 4122;
text = "GO BACK";
x = (30 - 3) * (0.025);
y = (19 - 2) * (0.04);
w = 6 * (0.025);
h = 1 * (0.04);
onButtonClick = "['extraApps', 1] call ExileClient_gui_xm8_slide";
};
class HealthInfoControlGroup: RscExileXM8ControlsGroupNoHScrollbars
{
idc = -1;
x = (5 - 3) * (0.025);
y = (5 - 2) * (0.04);
w = 30 * (0.025);
h = 15 * (0.04);
colorBackground[] = {0,0,0,0.25};
class controls
{
class HealthInfo: RscExileXM8StructuredText
{
idc = 4121;
x = 0;
y = 0;
w = 29 * (0.025); // minus 1!
h = 15 * (0.04);
};
};
};
};
};
class XM8SlideSlothMachine: RscExileXM8Slide
{
idc = 4140;
class Controls
{
class Background: RscExileXM8PictureKeepAspect
{
idc = -1;
text = "\exile_assets\texture\ui\slothMachine\xm8_slothMachineBackground.paa";
x = -3.1 * (0.025) + (0);
y = -6 * (0.04) + (0);
w = 40 * (0.025);
h = 33 * (0.04);
};
class XM8SlothMachineSpinButton: RscExileXM8PictureButton
{
idc = 4141;
style = 0x30;
x = 14.3 * (0.025) + (0);
y = 15.9 * (0.04) + (0);
w = 5.7 * (0.025);
h = 2 * (0.04);
text = "\exile_assets\texture\ui\slothMachine\button_off_ca.paa";
action = "[] call ExileClient_gui_xm8_slide_slothMachine_event_onSpinButtonClick;";
};
class GoBackButton: RscExileXM8ButtonMenu
{
idc = 4148;
text = "GO BACK";
x = (30 - 3) * (0.025);
y = (19 - 2) * (0.04);
w = 6 * (0.025);
h = 1 * (0.04);
sizeEx = .9 * (0.04);
onButtonClick = "['extraApps', 1] call ExileClient_gui_xm8_slide";
};
class PopTabsLabel: RscExileXM8StructuredText
{
idc = 4142;
text = "<t align='center'><t color='#e14141'><img image='\exile_assets\texture\ui\poptab_inline_ca.paa' size='1' shadow='true' /></t>";
x = 6.5 * (0.025) + (0);
y = 13 * (0.04) + (0);
w = 6 * (0.025);
h = 2 * (0.04);
};
class JackpotLabel: RscExileXM8StructuredText
{
idc = 4143;
text = "<t align='center'><t color='#e14141'></t>";
x = 14 * (0.025) + (0);
y = 13 * (0.04) + (0);
w = 6 * (0.025);
h = 2 * (0.04);
};
class WinningsLabel: RscExileXM8StructuredText
{
idc = 4144;
text = "<t align='center'><t color='#e14141'>0</t>";
x = 21.5 * (0.025) + (0);
y = 13 * (0.04) + (0);
w = 6 * (0.025);
h = 2 * (0.04);
};
class Symbol01: RscExileXM8PictureKeepAspect
{
idc = 4145;
text = "";
x = 6.55 * (0.025) + (0);
y = 4 * (0.04) + (0);
w = 5.83 * (0.025);
h = 5 * (0.04);
};
class Symbol02: RscExileXM8PictureKeepAspect
{
idc = 4146;
text = "";
x = 14.1 * (0.025) + (0);
y = 4 * (0.04) + (0);
w = 5.83 * (0.025);
h = 5 * (0.04);
};
class Symbol03: RscExileXM8PictureKeepAspect
{
idc = 4147;
text = "";
x = 21.6 * (0.025) + (0);
y = 4 * (0.04) + (0);
w = 5.83 * (0.025);
h = 5 * (0.04);
};
};
};
Alles anzeigen
Das ist aus meiner Config alles raus da läuft der Server.
Wenn ich die einfüge Startet der Server nicht mehr mit Fehlermeldung class XM8_App01_Button: RscExileXM8AppButton1x1 nicht Konfiguriert. bei der extDB3 musste man ja die XM8.DLL und XM8.so Löschen. Gibt es Möglichkeiten das wieder Hinzubekommen?
Vielen dank schonmal