it is a client problem. maybe they have to restart the game or reinstall battleeye.
thanks.
after entering the lobby kicks off with an error "steam ticket check failed"
sometimes all is well
it is a client problem. maybe they have to restart the game or reinstall battleeye.
thanks.
after entering the lobby kicks off with an error "steam ticket check failed"
sometimes all is well
some players kick a server error "Signature check time out"
How to solve this problem?
How often is this script called?
rarely. and what? it can somehow help?
well you need to check this condition every few seconds. But it would be better if you create a trigger on the map which triggers if someone enters the area.
Police sets a marker in game
_markerstr = createMarker ["life_zone",[_pointX,_pointY]];
_markerstr setMarkerShape "ELLIPSE";
_markerstr setMarkerSize [1000,1000];
_markerstr setMarkerColor "ColorRed";
_warn = createMarker ["dot",[_pointX,_pointY]];
_warn setMarkerColor "ColorWhite";
_warn setMarkerType "KIA";
_warn setMarkerText "ВП!";
_zone = getMarkerPos "life_zone";
{
if (player distance (_zone) < 1000) then {
[["life_zoneactiv",true],"life_fnc_netSetVar",_uid,false] spawn life_fnc_MP;
};
} foreach playableUnits;
Alles anzeigen
not work((
As far as I understand your problem, you need to create a trigger.
i think yes
hello all. i have a problem.
im created marker
_markerstr = createMarker ["life_zone",[_pointX,_pointY]];
_markerstr setMarkerShape "ELLIPSE";
_markerstr setMarkerSize [1000,1000];
_markerstr setMarkerColor "ColorRed";
_warn = createMarker ["dot",[_pointX,_pointY]];
_warn setMarkerColor "ColorWhite";
_warn setMarkerType "KIA";
_warn setMarkerText "VP!";
Alles anzeigen
marker created in files on life_server.pbo
and i have in configuration.sqf "life_zoneactiv = false"
how do "life_zoneactiv = true" if player going in marker? golly
Thanks!))