Also ich suche einen der mir das erklären kann.
Danke im voraus.
Beiträge von trischi
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Ich hatte das vorhin glaub iwo eingetragen in welche datei war das nochmal?
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dan tippe ich drauf das im script noch ein exitwith ist wo er die Side abfragt xD und dan nunmal east nicht drine steht
Okay in welche datei soll dieses exitwith sein?
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guck einfach wie es bei COP/WEST oder Medic/Independent gemacht wurde
wenn man den code nur etwas versteht kann man leicht sehn was man ändern muss
Habe ich schon getan aber Blaulicht lässt sich nicht anschalten daher bitte ich um ein Tut.
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du kanste jedes tut dafür nehmen
in der keyhandler dann aber nicht indipendent als side sondern eastHabe es probiert vorhin schon aber leider geht es nicht darum bitte ich um ein Tut.
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Guten Tag, ich suche ein Tutorial wie ich in die Fraktion OPFOR ein Blaulicht einfügen kann. Es wäre super wenn jemand ein Tutorial unter dem Thread erstellen könnte. Oder einen Link posten könnte.
Danke im voraus
MfG. Leon -
Kann der ADAC in diesem Script Fahrzeuge beschlagnahmen?
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Ich schaue mal ob es jetzt geht mit seiner stringtable.xml.
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Bei mir im Menü steht quasi nichts. Bei mir steht nur Verfügbar ab Rank 5. Nächte Übertragung in BLAH.
Habe genau das gleiche probelm.
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Lies mal etwas genauer... Außerdem sollte man schon beim groben Überfliegen drastische Unterschiede zu 4.4 Scripten feststellen, so zum beispiel call life_fnc_MP die es in der 4.4 schon lange nicht mehr gibt, weil sie Scriptkiddies tausende Türen eröffnet
Ok:)
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Funktioniert dies für die Version 4.4?
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dann wird irgendwo ein fehler sein beim einbau
ein anderes tut für 4.4 gibt es nicht
oder selber machen und dann besser machen^^
Es kann ja sein das ich ein Fehler mache, deswegen suche ich ein der mir das Tutorial ordnungsgemäß einbauen kann also die Fraktion mit dem Tutorial.
MfG Leon -
Ja genau wennich dieses Tutorial befolge, geht immer etwas nicht manche Skins nicht manche Shops nicht usw.
MfG Leon -
Guten Tag liebe Community, ich suche jemanden der mir auf meinem Server die Fraktion OPFOR einfügen könnte. Ich habe es schon mehrmals nach dem Tutorial probiert es kommt aber immer eine Fehlermeldung daher suche ich einen der dies für mich übernehmen könnte.
Danke im voraus
MfG. Leon search -
Ich installiere einfach nochmal neu das OPFOR
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Sorry kannst du schon eine fehler entdecken?
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Dateien:
Config_Clothing
C
Alles anzeigenclass adac_clothing { title = "STR_MAR_Adac_Clothing_Shop"; license = ""; side = "adac"; uniforms[] = { { "NONE", "Uniform entfernen", 0, { "", "", -1 } }, { "U_B_HeliPilotCoveralls", "ADAC Uniform", 50, { "", "", -1 } } }; headgear[] = { { "NONE", "Kopfbedeckung entfernen", 0, { "", "", -1 } }, { "H_Cap_marshal", "", 10, { "", "", -1 } } }; goggles[] = { { "NONE", "Brille etfernen", 0, { "", "", -1 } }, { "G_Shades_Black", "", 10, { "", "", -1 } }, { "G_Shades_Blue", "", 10, { "", "", -1 } }, { "G_Sport_Blackred", "", 10, { "", "", -1 } }, { "G_Sport_Checkered", "", 10, { "", "", -1 } }, { "G_Sport_Blackyellow", "", 10, { "", "", -1 } }, { "G_Sport_BlackWhite", "", 10, { "", "", -1 } }, { "G_Aviator", "", 10, { "", "", -1 } }, { "G_Squares", "", 10, { "", "", -1 } }, { "G_Lowprofile", "", 10, { "", "", -1 } } }; vests[] = { { "NONE", "Weste entfernen", 0, { "", "", -1 } } }; backpacks[] = { { "NONE", "Rucksack entfernen", 0, { "", "", -1 } }, { "B_Kitbag_cbr", "ADAC Rucksack", 3000, { "", "", -1 } } }; }; }; };
Config_WeaponsC
Alles anzeigen//Adac Shops class adac_basic { name = "Allgemeiner Shop"; side = "adac"; license = ""; level[] = { "", "", -1, "" }; items[] = { { "ItemGPS", "", 100, 45 }, { "Binocular", "", 150, -1 }, { "ToolKit", "", 250, 75 }, { "FirstAidKit", "", 150, 65 }, { "NVGoggles", "", 1200, 980 } }; mags[] = {}; };
Config_Vehicles
C
Alles anzeigenclass LifeCfgVehicles { class Default { vItemSpace = -1; storageFee[] = { 1000, 1000, 1000, 1000 }; garageSell[] = { 0, 0, 0, 0 }; insurance = 2500; chopShop = 1200; textures[] = {}; }; class I_Truck_02_medical_F { vItemSpace = 150; storageFee[] = { 0, 0, 1500, 0 }; garageSell[] = { 0, 0, 5000, 0 }; insurance = 2500; chopShop = 12500; textures[] = {}; }; class O_Truck_03_medical_F { vItemSpace = 200; storageFee[] = { 0, 0, 3000, 0 }; garageSell[] = { 0, 0, 10000, 0 }; insurance = 2500; chopShop = 22500; textures[] = {}; }; class B_Truck_01_medical_F { vItemSpace = 250; storageFee[] = { 0, 0, 6500, 0 }; garageSell[] = { 0, 0, 25000, 0 }; insurance = 2500; chopShop = 30000; textures[] = {}; }; class C_Rubberboat { vItemSpace = 45; storageFee[] = { 400, 300, 0, 0 }; garageSell[] = { 950, 350, 0, 0 }; insurance = 2500; chopShop = 2500; textures[] = { }; }; class B_Heli_Transport_01_F { vItemSpace = 200; storageFee[] = { 0, 50000, 0, 0 }; garageSell[] = { 0, 85000, 0, 0 }; insurance = 16000; chopShop = 45000; textures[] = { { "Police", "cop", { "textures\gh_polizei_vorne.paa", "textures\gh_polizei_hinten.paa" } } }; }; class B_MRAP_01_hmg_F { vItemSpace = 100; storageFee[] = { 1000, 1000, 1000, 1000 }; garageSell[] = { 0, 0, 0, 0 }; insurance = 2500; chopShop = 100000; textures[] = { { "Black", "cop", { "#(argb,8,8,3)color(0.05,0.05,0.05,1)", "#(argb,8,8,3)color(0.05,0.05,0.05,1)", "#(argb,8,8,3)color(0.05,0.05,0.05,1)" } } }; }; class O_Boat_Armed_01_hmg_F { vItemSpace = 175; storageFee[] = { 1000, 0, 0, 0 }; garageSell[] = { 21000, 21000, 0, 0 }; insurance = 2500; chopShop = 5000; textures[] = { }; }; class B_Boat_Armed_01_minigun_F { vItemSpace = 175; storageFee[] = { 0, 16500, 0, 0 }; garageSell[] = { 0, 21000, 0, 0 }; insurance = 2500; chopShop = 5000; textures[] = { }; }; class I_Boat_Armed_01_minigun_F { vItemSpace = 175; storageFee[] = { 1000, 0, 0, 0 }; garageSell[] = { 21000, 21000, 0, 0 }; insurance = 2500; chopShop = 5000; textures[] = { }; }; class B_G_Boat_Transport_01_F { vItemSpace = 45; storageFee[] = { 1000, 0, 0, 0 }; garageSell[] = { 0, 850, 0, 0 }; insurance = 2500; chopShop = 5000; textures[] = { }; }; class B_Boat_Transport_01_F { vItemSpace = 45; storageFee[] = { 0, 450, 0, 0 }; garageSell[] = { 0, 850, 0, 0 }; insurance = 2500; chopShop = 5000; textures[] = { }; }; class O_Truck_03_transport_F { vItemSpace = 285; storageFee[] = { 1000, 0, 0, 0 }; garageSell[] = { 3500, 0, 0, 0 }; insurance = 2500; chopShop = 100000; textures[] = { }; }; class O_Truck_03_device_F { vItemSpace = 350; storageFee[] = { 95000, 0, 0, 0 }; garageSell[] = { 185000, 0, 0, 0 }; insurance = 25000; chopShop = 225000; textures[] = { }; }; class Land_CargoBox_V1_F { vItemSpace = 5000; storageFee[] = { 1000, 1000, 1000, 1000 }; garageSell[] = { 0, 0, 0, 0 }; insurance = 2500; chopShop = 1200; textures[] = {}; }; class Box_IND_Grenades_F { vItemSpace = 350; storageFee[] = { 1000, 1000, 1000, 1000 }; garageSell[] = { 0, 0, 0, 0 }; insurance = 2500; chopShop = 1200; textures[] = {}; }; class B_supplyCrate_F { vItemSpace = 700; storageFee[] = { 1000, 1000, 1000, 1000 }; garageSell[] = { 0, 0, 0, 0 }; insurance = 2500; chopShop = 1200; textures[] = {}; }; class B_G_Offroad_01_F { vItemSpace = 65; storageFee[] = { 1000, 0, 0, 0 }; garageSell[] = { 3500, 0, 0, 0 }; insurance = 2500; chopShop = 6250; textures[] = { }; }; class B_G_Offroad_01_armed_F { vItemSpace = 65; storageFee[] = { 1500, 0, 0, 0 }; garageSell[] = { 4000, 0, 0, 0 }; insurance = 2500; chopShop = 100000; textures[] = { }; }; class I_G_Van_01_transport_F { vItemSpace = 100; storageFee[] = { 1000, 0, 0, 0 }; garageSell[] = { 3500, 0, 0, 0 }; insurance = 2500; chopShop = 5000; textures[] = { }; }; class C_Boat_Civil_01_F { vItemSpace = 85; storageFee[] = { 4500, 2500, 0, 0 }; garageSell[] = { 6800, 3500, 0, 0 }; insurance = 2500; chopShop = 11000; textures[] = { }; }; class C_Boat_Civil_01_police_F { vItemSpace = 85; storageFee[] = { 0, 3500, 0, 0 }; garageSell[] = { 0, 4950, 0, 0 }; insurance = 2500; chopShop = 5000; textures[] = { }; }; class C_Boat_Civil_01_rescue_F { vItemSpace = 85; storageFee[] = { 1000, 0, 0, 0 }; garageSell[] = { 3500, 0, 0, 0 }; insurance = 2500; chopShop = 5000; textures[] = { }; }; class B_Truck_01_box_F { vItemSpace = 450; storageFee[] = { 35000, 0, 0, 0 }; garageSell[] = { 150000, 0, 0, 0 }; insurance = 2500; chopShop = 175000; textures[] = { }; }; class B_Truck_01_transport_F { vItemSpace = 325; storageFee[] = { 25650, 0, 0, 0 }; garageSell[] = { 135000, 0, 0, 0 }; insurance = 2500; chopShop = 127500; textures[] = { }; }; class O_MRAP_02_F { vItemSpace = 60; storageFee[] = { 45000, 0, 0, 0 }; garageSell[] = { 65000, 0, 0, 0 }; insurance = 2500; chopShop = 75000; textures[] = { }; }; class I_MRAP_03_F { vItemSpace = 58; storageFee[] = { 1000, 0, 0, 0 }; garageSell[] = { 3500, 0, 0, 0 }; insurance = 2500; chopShop = 5000; textures[] = { }; }; class C_Offroad_01_F { vItemSpace = 65; storageFee[] = { 1000, 500, 650, 1000 }; garageSell[] = { 6500, 2500, 0, 0 }; insurance = 2500; chopShop = 6250; textures[] = { { "Red", "civ", { "\A3\soft_F\Offroad_01\Data\offroad_01_ext_co.paa", "\A3\soft_F\Offroad_01\Data\offroad_01_ext_co.paa" } }, { "Yellow", "civ", { "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE01_CO.paa", "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE01_CO.paa" } }, { "White", "civ", { "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE02_CO.paa", "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE02_CO.paa" } }, { "Blue", "civ", { "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE03_CO.paa", "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE03_CO.paa" } }, { "Dark Red", "civ", { "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE04_CO.paa", "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE04_CO.paa" } }, { "Blue / White", "civ", { "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE05_CO.paa", "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE05_CO.paa" } }, { "Taxi", "civ", { "#(argb,8,8,3)color(0.6,0.3,0.01,1)" } }, { "Police", "cop", { "textures\offroad_polizei.paa" } } }; }; class C_Kart_01_Blu_F { vItemSpace = 20; storageFee[] = { 1500, 0, 0, 0 }; garageSell[] = { 3500, 0, 0, 0 }; inusrance = 1650; chopShop = 7500; textures[] = {}; }; class C_Kart_01_Fuel_F { vItemSpace = 20; storageFee[] = { 1500, 0, 0, 0 }; garageSell[] = { 3500, 0, 0, 0 }; inusrance = 1650; chopShop = 7500; textures[] = {}; }; class C_Kart_01_Red_F { vItemSpace = 20; storageFee[] = { 1500, 0, 0, 0 }; garageSell[] = { 3500, 0, 0, 0 }; inusrance = 1650; chopShop = 7500; textures[] = {}; }; class C_Kart_01_Vrana_F { vItemSpace = 20; storageFee[] = { 1500, 0, 0, 0 }; garageSell[] = { 3500, 0, 0, 0 }; inusrance = 1650; chopShop = 7500; textures[] = {}; }; class C_Hatchback_01_sport_F { vItemSpace = 45; storageFee[] = { 2500, 1000, 0, 0 }; garageSell[] = { 15000, 7500, 0, 0 }; insurance = 5500; chopShop = 15000; textures[] = { { "Red", "civ", { "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport01_co.paa" } }, { "Dark Blue", "civ", { "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport02_co.paa" } }, { "Orange", "civ", { "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport03_co.paa" } }, { "Black / White", "civ", { "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport04_co.paa" } }, { "Beige", "civ", { "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport05_co.paa" } }, { "Green", "civ", { "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport06_co.paa" } }, { "Police", "cop", { "textures\hatchback_polizei.paa" } } }; }; class B_Quadbike_01_F { vItemSpace = 25; storageFee[] = { 1000, 0, 0, 0 }; garageSell[] = { 950, 0, 0, 0 }; insurance = 2500; chopShop = 1250; textures[] = { { "Brown", "cop", { "\A3\Soft_F\Quadbike_01\Data\Quadbike_01_co.paa" } }, { "Digi Desert", "reb", { "\A3\Soft_F\Quadbike_01\Data\quadbike_01_opfor_co.paa" } }, { "Black", "civ", { "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_black_co.paa" } }, { "Blue", "civ", { "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_blue_co.paa" } }, { "Red", "civ", { "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_red_co.paa" } }, { "White", "civ", { "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_white_co.paa" } }, { "Digi Green", "civ", { "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_indp_co.paa" } }, { "Hunter Camo", "civ", { "\a3\soft_f_gamma\Quadbike_01\data\quadbike_01_indp_hunter_co.paa" } }, { "Rebel Camo", "reb", { "\a3\soft_f_gamma\Quadbike_01\data\quadbike_01_indp_hunter_co.paa" } } }; }; class I_Truck_02_covered_F { vItemSpace = 250; storageFee[] = { 14500, 0, 0, 0 }; garageSell[] = { 62000, 0, 0, 0 }; insurance = 6500; chopShop = 50000; textures[] = { { "Orange", "civ", { "\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa", "\a3\soft_f_beta\Truck_02\data\truck_02_kuz_co.paa" } }, { "Black", "cop", { "#(argb,8,8,3)color(0.05,0.05,0.05,1)" } } }; }; class I_Truck_02_transport_F { vItemSpace = 200; storageFee[] = { 12000, 0, 0, 0 }; garageSell[] = { 49800, 3500, 0, 0 }; insurance = 6500; chopShop = 37500; textures[] = { { "Orange", "civ", { "\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa", "\a3\soft_f_beta\Truck_02\data\truck_02_kuz_co.paa" } }, { "Black", "cop", { "#(argb,8,8,3)color(0.05,0.05,0.05,1)" } } }; }; class O_Truck_03_covered_F { vItemSpace = 300; storageFee[] = { 25000, 0, 0, 0 }; garageSell[] = { 65000, 0, 0, 0 }; insurance = 2500; chopShop = 125000; textures[] = {}; }; class C_Hatchback_01_F { vItemSpace = 40; storageFee[] = { 1000, 0, 0, 0 }; garageSell[] = { 4500, 3500, 0, 0 }; insurance = 2500; chopShop = 4750; textures[] = { { "Beige", "civ", { "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base01_co.paa" } }, { "Green", "civ", { "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base02_co.paa" } }, { "Blue", "civ", { "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base03_co.paa" } }, { "Dark Blue", "civ", { "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base04_co.paa" } }, { "Yellow", "civ", { "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base06_co.paa" } }, { "White", "civ", { "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base07_co.paa" } }, { "Grey", "civ", { "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base08_co.paa" } }, { "Black", "civ", { "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base09_co.paa" } }, { "Police", "cop", { "textures\hatchback_polizei.paa" } } }; }; class C_SUV_01_F { vItemSpace = 50; storageFee[] = { 1000, 0, 0, 500 }; garageSell[] = { 15000, 7500, 0, 1000 }; insurance = 2500; chopShop = 15000; textures[] = { { "Dark Red", "civ", { "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_co.paa" } }, { "Silver", "civ", { "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_03_co.paa" } }, { "Orange", "civ", { "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_04_co.paa" } }, { "Police", "cop", { "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_02_co.paa" } }, { "ADAC", "adac", { "textures\adac_suv.paa" } } }; }; class C_Van_01_transport_F { vItemSpace = 100; storageFee[] = { 1000, 0, 0, 0 }; garageSell[] = { 25000, 0, 0, 0 }; insurance = 2500; chopShop = 22500; textures[] = { { "White", "civ", { "\a3\soft_f_gamma\Van_01\Data\van_01_ext_co.paa" } }, { "Red", "civ", { "\a3\soft_f_gamma\Van_01\Data\van_01_ext_red_co.paa" } } }; }; class C_Van_01_box_F { vItemSpace = 150; storageFee[] = { 1000, 0, 0, 0 }; garageSell[] = { 35000, 0, 0, 0 }; insurance = 2500; chopShop = 30000; textures[] = { { "White", "civ", { "\a3\soft_f_gamma\Van_01\Data\van_01_ext_co.paa" } }, { "Red", "civ", { "\a3\soft_f_gamma\Van_01\Data\van_01_ext_red_co.paa" } } }; }; class B_MRAP_01_F { vItemSpace = 65; storageFee[] = { 0, 7500, 0, 0 }; garageSell[] = { 0, 10000, 0, 0 }; insurance = 2500; chopShop = 15000; textures[] = { { "Police", "cop", { "textures\hunter_polizei_vorne.paa", "textures\hunter_polizei_hinten.paa" } } }; }; class B_Heli_Light_01_F { vItemSpace = 90; storageFee[] = { 45000, 19500, 0, 0 }; garageSell[] = { 57000, 35000, 0, 0 }; insurance = 2500; chopShop = 125000; textures[] = { { "Police", "cop", { "textures\hummingbird_polizei.paa" } }, { "Sheriff", "civ", { "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sheriff_co.paa" } }, { "Civ Blue", "civ", { "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_blue_co.paa" } }, { "Civ Red", "civ", { "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_co.paa" } }, { "Blueline", "civ", { "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_blueline_co.paa" } }, { "Elliptical", "civ", { "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_elliptical_co.paa" } }, { "Furious", "civ", { "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_furious_co.paa" } }, { "Jeans Blue", "civ", { "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_jeans_co.paa" } }, { "Speedy Redline", "civ", { "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_speedy_co.paa" } }, { "Sunset", "civ", { "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sunset_co.paa" } }, { "Vrana", "civ", { "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_vrana_co.paa" } }, { "Waves Blue", "civ", { "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wave_co.paa" } }, { "Rebel Digital", "reb", { "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa" } }, { "Digi Green", "reb", { "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_indp_co.paa" } }, { "EMS White", "med", { "#(argb,8,8,3)color(1,1,1,0.8)" } } }; }; class O_Heli_Light_02_unarmed_F { vItemSpace = 210; storageFee[] = { 55000, 0, 22000, 3000 }; garageSell[] = { 72500, 0, 35000, 20000 }; insurance = 2500; chopShop = 375000; textures[] = { { "Black", "cop", { "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_co.paa" } }, { "White / Blue", "civ", { "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_civilian_co.paa" } }, { "Digi Green", "civ", { "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_indp_co.paa" } }, { "Desert Digi", "reb", { "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_opfor_co.paa" } }, { "EMS White", "med", { "#(argb,8,8,3)color(1,1,1,0.8)" } }, { "ADAC", "adac", { "textures\adac_orca.paa" } } }; }; class I_Heli_Transport_02_F { vItemSpace = 375; storageFee[] = { 75000, 0, 0, 0 }; garageSell[] = { 125000, 0, 0, 0 }; insurance = 2500; chopShop = 5000; textures[] = { { "Ion", "civ", { "\a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_1_ion_co.paa", "\a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_2_ion_co.paa", "\a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_3_ion_co.paa" } }, { "Dahoman", "civ", { "\a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_1_dahoman_co.paa", "\a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_2_dahoman_co.paa", "\a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_3_dahoman_co.paa" } }, { "Police", "cop", { "textures\heli_transport_02_1.paa", "textures\heli_transport_02_2.paa" } } }; }; class B_SDV_01_F { vItemSpace = 50; storageFee[] = { 37500, 10000, 0, 0 }; garageSell[] = { 75000, 50000, 0, 0 }; insurance = 2500; chopShop = 75000; textures[] = {}; }; }; class C_Offroad_01_repair_F { vItemSpace = 65; storageFee[] = { 0, 0, 0, 200 }; garageSell[] = { 0, 0, 0, 500 }; insurance = 2500; chopShop = 6250; textures[] = { { "ADAC", "adac", { "textures\adac_offroad.paa" } } }; }; class B_Truck_01_mover_F { vItemSpace = 1000; storageFee[] = { 0, 0, 0, 2000 }; garageSell[] = { 0, 0, 0, 5000 }; insurance = 2500; chopShop = 50000; textures[] = { { "ADAC", "adac", { "textures\adac_hemtt.paa" } } }; }; class I_Heli_light_03_unarmed_F { vItemSpace = 210; storageFee[] = { 55000, 0, 22000, 3000 }; garageSell[] = { 72500, 0, 35000, 20000 }; insurance = 2500; chopShop = 375000; textures[] = { { "ADAC", "adac", { "textures\hellcat_adac.paa" } } }; }; class B_Heli_Transport_03_unarmed_F { vItemSpace = 1000; storageFee[] = { 55000, 0, 22000, 3500 }; garageSell[] = { 72500, 0, 35000, 25000 }; insurance = 2500; chopShop = 400000; textures[] = { { "ADAC", "adac", { "textures\huron_pd1.jpg", "textures\huron_pd2.jpg" } } }; };
Erstmal nur die Dateien logs suche ich noch raus:)
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Bei mir werden einiege Skins nicht angezeigt, ADAC Ausrüstung Shop geht nicht und Kleidungsshop auch nicht. Brauche dringend hilfe!
Danke im voraus.
MfG. Leon -
Danke:)
#close
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Brauche eure hilfe, ich habe ein Helikopter im Cop Shop hinzugefügt aber immer wenn ich ihn kaufen möchte kommt BattleEye Vehicle Restriction #1 was kann ich tuen?
Danke im voraus
MfG. Leon