/* File: fn_queryPlayerGang.sqf Author: Bryan "Tonic" Boardwine Description: Queries to see if the player belongs to any gang. */ private ["_query","_queryResult"]; _query = format ["SELECT id, owner, name, maxmembers, bank, members FROM gangs WHERE active='1' AND members LIKE '%2%1%2'",_this,"%"]; _queryResult = [_query,2] call DB_fnc_asyncCall; if !(count _queryResult isEqualTo 0) then { _tmp = [_queryResult select 5] call DB_fnc_mresToArray; if (_tmp isEqualType "") then {_tmp = call compile format ["%1", _tmp];}; _queryResult set[5, _tmp]; }; missionNamespace setVariable [format ["gang_%1",_this],_queryResult];